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Lista module Metin2


Daemon

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###################

### ITEM MODULE ###

###################

item.LoadItemTable()

item.DeleteItem() -- build operation

item.CreateItem() -- build operation

item.CanAddToQuickSlotItem(player.GetItemIndex(itemSlotIndex))

item.IsMetin(mouseModule.mouseController.GetAttachedItemIndex())

item.IsKey(mouseModule.mouseController.GetAttachedItemIndex())

item.IsDetachScroll(mouseModule.mouseController.GetAttachedItemIndex())

item.IsRefineScroll(mouseModule.mouseController.GetAttachedItemIndex())

item.IsEquipmentVID(mouseModule.mouseController.GetAttachedItemIndex())

item.DeleteIconInstance(grpImage.Generate("icon/item/money.tga"))

item.GetUseType(metinSlot)

item.GetIconInstance()

item.GetSocket()

item.GetValue(value)

item.GetAffect(value)

item.GetLimit(value)

item.Is1GoldItem()

item.IsWearableFlag(EquipmentID)

item.IsFlag(FlagID)

item.IsAntiFlag(AntiflagID)

item.GetISellItemPrice()

item.GetIBuyItemPrice()

item.GetItemSubType()

item.GetItemType()

item.GetItemSize()

item.GetIconImageFileName()

item.GetIconImage()

item.GetItemSummary()

item.GetItemDescription()

item.GetItemName()

item.SelectItem(player.GetItemIndex(value))

item.SetDropSoundFileName(type, soundfile)

item.SetUseSoundFileName(type, soundfile)

#Variabili:

item.APPLY_RESIST_SHAMAN

item.APPLY_RESIST_SURA

item.APPLY_RESIST_ASSASSIN

item.APPLY_RESIST_WARRIOR

item.APPLY_PC_BANG_DROP_BONUS

item.APPLY_PC_BANG_EXP_BONUS

item.APPLY_NORMAL_HIT_DEFEND_BONUS

item.APPLY_SKILL_DEFEND_BONUS

item.APPLY_NORMAL_HIT_DAMAGE_BONUS

item.APPLY_SKILL_DAMAGE_BONUS

item.APPLY_MAX_SP_PCT

item.APPLY_MAX_HP_PCT

item.APPLY_MALL_GOLDBONUS

item.APPLY_MALL_ITEMBONUS

item.APPLY_MALL_EXPBONUS

item.APPLY_MALL_DEFBONUS

item.APPLY_MALL_ATTBONUS

item.APPLY_ATTBONUS_MONSTER

item.APPLY_ATTBONUS_SHAMAN

item.APPLY_ATTBONUS_SURA

item.APPLY_ATTBONUS_ASSASSIN

item.APPLY_ATTBONUS_WARRIOR

item.APPLY_MAX_STAMINA

item.APPLY_IMMUNE_FALL

item.APPLY_IMMUNE_SLOW

item.APPLY_IMMUNE_STUN

item.APPLY_KILL_HP_RECOVER

item.APPLY_POTION_BONUS

item.APPLY_ITEM_DROP_BONUS

item.APPLY_GOLD_DOUBLE_BONUS

item.APPLY_EXP_DOUBLE_BONUS

item.APPLY_KILL_SP_RECOVER

item.APPLY_POISON_REDUCE

item.APPLY_REFLECT_CURSE

item.APPLY_REFLECT_MELEE

item.APPLY_RESIST_WIND

item.APPLY_RESIST_FAN

item.APPLY_RESIST_BELL

item.APPLY_RESIST_DAGGER

item.APPLY_RESIST_TWOHAND

item.APPLY_RESIST_SWORD

item.APPLY_DODGE

item.APPLY_BLOCK

item.APPLY_DAMAGE_SP_RECOVER

item.APPLY_MANA_BURN_PCT

item.APPLY_STEAL_SP

item.APPLY_STEAL_HP

item.APPLY_ATTBONUS_MILGYO

item.APPLY_ATTBONUS_ORC

item.APPLY_PENETRATE_PCT

item.APPLY_CRITICAL_PCT

item.APPLY_STUN_PCT

item.APPLY_SLOW_PCT

item.APPLY_POISON_PCT

item.APPLY_RESIST_MAGIC

item.APPLY_RESIST_ELEC

item.APPLY_RESIST_FIRE

item.APPLY_RESIST_BOW

item.APPLY_BOW_DISTANCE

item.APPLY_ATTBONUS_HUMAN

item.APPLY_ATTBONUS_DEVIL

item.APPLY_ATTBONUS_UNDEAD

item.APPLY_ATTBONUS_ANIMAL

item.APPLY_SKILL

item.APPLY_MAGIC_DEF_GRADE

item.APPLY_MAGIC_ATT_GRADE

item.APPLY_CAST_SPEED

item.APPLY_MOV_SPEED

item.APPLY_ATT_SPEED

item.APPLY_ATT_GRADE

item.APPLY_DEF_GRADE

item.APPLY_SP_REGEN

item.APPLY_HP_REGEN

item.APPLY_MAX_SP

item.APPLY_MAX_HP

item.APPLY_INT

item.APPLY_CON

item.APPLY_DEX

item.APPLY_STR

item.APPLY_NONE

item.ITEM_SOCKET_MAX_NUM

item.ITEM_APPLY_MAX_NUM

item.ARMOR_EAR

item.ARMOR_NECK

item.ARMOR_FOOTS

item.ARMOR_WRIST

item.ARMOR_SHIELD

item.ARMOR_HEAD

item.ARMOR_BODY

item.WEARABLE_ARROW

item.WEARABLE_SHIELD

item.WEARABLE_UNIQUE

item.WEARABLE_EAR

item.WEARABLE_NECK

item.WEARABLE_WEAPON

item.WEARABLE_WRIST

item.WEARABLE_FOOTS

item.WEARABLE_HEAD

item.WEARABLE_BODY

item.ANTIFLAG_MYSHOP

item.ANTIFLAG_STACK

item.ANTIFLAG_PKDROP

item.ANTIFLAG_GIVE

item.ANTIFLAG_SAVE

item.ANTIFLAG_EMPIRE_R

item.ANTIFLAG_EMPIRE_B

item.ANTIFLAG_EMPIRE_A

item.ANTIFLAG_SELL

item.ANTIFLAG_DROP

item.ANTIFLAG_GET

item.ANTIFLAG_SHAMAN

item.ANTIFLAG_SURA

item.ANTIFLAG_ASSASSIN

item.ANTIFLAG_WARRIOR

item.ANTIFLAG_MALE

item.ANTIFLAG_FEMALE

item.ITEM_FLAG_CONFIRM_WHEN_USE

item.ITEM_FLAG_UNIQUE

item.ITEM_FLAG_RARE

item.ITEM_ANTIFLAG_MYSHOP

item.ITEM_ANTIFLAG_STACK

item.ITEM_ANTIFLAG_PKDROP

item.ITEM_ANTIFLAG_GIVE

item.ITEM_ANTIFLAG_SAVE

item.ITEM_ANTIFLAG_EMPIRE_R

item.ITEM_ANTIFLAG_EMPIRE_B

item.ITEM_ANTIFLAG_EMPIRE_A

item.ITEM_ANTIFLAG_SELL

item.ITEM_ANTIFLAG_DROP

item.ITEM_ANTIFLAG_GET

item.ITEM_ANTIFLAG_SHAMAN

item.ITEM_ANTIFLAG_SURA

item.ITEM_ANTIFLAG_ASSASSIN

item.ITEM_ANTIFLAG_WARRIOR

item.ITEM_ANTIFLAG_MALE

item.ITEM_ANTIFLAG_FEMALE

item.LIMIT_MAX_NUM

item.LIMIT_TYPE_MAX_NUM

item.LIMIT_CON

item.LIMIT_INT

item.LIMIT_DEX

item.LIMIT_STR

item.LIMIT_LEVEL

item.LIMIT_NONE

item.METIN_GOLD

item.METIN_NORMAL

item.USE_DETACHMENT

item.USE_INVISIBILITY

item.USE_CLEAR

item.USE_POTION_NODELAY

item.USE_SPECIAL

item.USE_CREATE_STONE

item.USE_AFFECT

item.USE_ABILITY_UP

item.USE_BAIT

item.USE_MONEYBAG

item.USE_TREASURE_BOX

item.USE_MOVE

item.USE_TUNING

item.USE_TALISMAN

item.USE_POTION

item.WEAPON_NUM_TYPES

item.WEAPON_ARROW

item.WEAPON_FAN

item.WEAPON_BELL

item.WEAPON_TWO_HANDED

item.WEAPON_BOW

item.WEAPON_DAGGER

item.WEAPON_SWORD

item.ITEM_TYPE_BLEND

item.ITEM_TYPE_PICK

item.ITEM_TYPE_TREASURE_KEY

item.ITEM_TYPE_TREASURE_BOX

item.ITEM_TYPE_POLYMORPH

item.ITEM_TYPE_QUEST

item.ITEM_TYPE_SKILLBOOK

item.ITEM_TYPE_UNIQUE

item.ITEM_TYPE_CAMPFIRE

item.ITEM_TYPE_RESOURCE

item.ITEM_TYPE_ROD

item.ITEM_TYPE_FISH

item.ITEM_TYPE_CONTAINER

item.ITEM_TYPE_METIN

item.ITEM_TYPE_ELK

item.ITEM_TYPE_LOTTERY

item.ITEM_TYPE_TOOL

item.ITEM_TYPE_SPECIAL

item.ITEM_TYPE_MATERIAL

item.ITEM_TYPE_AUTOUSE

item.ITEM_TYPE_USE

item.ITEM_TYPE_ARMOR

item.ITEM_TYPE_WEAPON

item.ITEM_TYPE_NONE

item.EQUIPMENT_ARROW

item.EQUIPMENT_UNIQUE2

item.EQUIPMENT_UNIQUE1

item.EQUIPMENT_EAR

item.EQUIPMENT_NECK

item.EQUIPMENT_SHOES

item.EQUIPMENT_WRIST

item.EQUIPMENT_WEAPON

item.EQUIPMENT_BODY

item.EQUIPMENT_HEAD

item.EQUIPMENT_COUNT

item.DROPSOUND_WEAPON

item.DROPSOUND_DEFAULT

item.DROPSOUND_BOW

item.DROPSOUND_ARMOR

item.DROPSOUND_ACCESSORY

item.USESOUND_PORTAL

item.USESOUND_POTION

item.USESOUND_WEAPON

item.USESOUND_DEFAULT

item.USESOUND_BOW

item.USESOUND_ARMOR

item.USESOUND_ACCESSORY

#####################

### PLAYER MODULE ###

#####################

player.GetItemLink(item)

player.SetItemAttribute(SlotIndex, AttrSlot, BonusID, BonusValue)

player.SetItemMetinSocket(SlotIndex, MetinSlot, ItemID)

player.SetItemData(SlotIndex, Vnum, Stock)

player.GetTargetVID()

player.ToggleLevelLimit()

player.ToggleCoolTime()

player.SetWeaponAttackBonusFlag(value)

player.GetEmotionIconImage(player.GetItemIndex(SlotIndex))

player.RegisterEmotionIcon(Key, Value)

player.HasMobilePhoneNumber()

player.GetPKMode()

player.ExitParty()

player.GetPartyMemberAffects(pid)

player.GetPartyMemberState(pid)

player.GetPartyMemberHPPercentage(pid)

player.IsPartyLeaderByPID(pid)

player.IsPartyLeader(pid)

player.Clear()

player.OpenCharacterMenu(vid)

player.SetTarget(vid)

player.ClearTarget(vid)

player.IsRefineGradeScroll(SlotIndex)

player.CanAttachMetin(ItemValue, SlotIndex)

player.CanUnlock(ItemValue, SlotIndex)

player.CanDetach(ItemValue, SlotIndex)

player.CanRefine(ItemValue, SlotIndex)

player.GetItemGrade(SlotIndex)

player.IsOpenPrivateShop()

player.IsValuableItem(AttachedSlotPosition)

player.IsEquipmentSlot(AttachedSlotPosition)

player.isItem(SlotIndex)

player.RemoveQuickSlotByValue(value)

player.GetGlobalQuickSlot(value)

player.GetLocalQuickSlot()

player.SetQuickPage(value)

player.GetQuickPage()

player.LocalQuickSlotIndexToGlobalQuickSlotIndex(QuickSlotIndex)

player.RequestUseLocalQuickSlot(QuickSlotIndex)

player.RequestMoveGlobalQuickSlotToLocalQuickSlot(QuickSlotIndex)

player.RequestDeleteGlobalQuickSlot(QuickSlotIndex)

player.RequestAddToEmptyLocalQuickSlot(QuickSlotIndex)

player.RequestAddLocalQuickSlot(QuickSlotIndex)

player.GetAlignmentData()

player.GetGuildName()

player.GetMoney()

player.GetElk()

player.SetStatus(status, value)

player.GetStatus(status)

player.GetEXP()

player.AffectIndexToSkillIndex(affect)

player.UseGuildSkill(SlotIndex)

player.IsSkillActive(Position)

player.GetSkillCoolTime(SlotIndex)

player.IsSkillCoolTime(Position)

player.SetPlayTime(value)

player.GetPlayTime()

player.GetJob()

player.SendClickItemPacket(SlotIndex)

player.MoveItem(SlotIndexBefore, SlotIndexAim) -- fail

player.GetItemAttribute(SlotIndex, value)

player.GetItemMetinSocket(SlotIndex, value)

player.GetItemCountByVnum(value)

player.GetItemCount(SlotIndex)

player.GetItemFlags(SlotIndex)

player.GetItemIndex(SlotIndex)

player.ClearSkillDict()

player.ChangeCurrentSkillNumberOnly(Position)

player.ClickSkillSlot(Position)

player.GetSkillNextEfficientPercentage(Position)

player.GetSkillCurrentEfficientPercentage(Position)

player.GetSkillLevel(Position)

player.GetSkillGrade(Position)

player.GetSkillSlotIndex(SkillIndex)

player.GetSkillIndex(Position)

player.SetSkill(value)

player.SetQuickCameraMode(value)

player.ResetCameraRotation()

player.EndMouseWalking()

player.StartMouseWalking()

player.EndKeyWalkingImmediately()

player.SetSingleDIKKeyState(Key, Value)

player.SetAttackKeyState(value)

player.SetAutoCameraRotationSpeed(value)

player.ComboAttack(value)

player.HidePlayer()

player.ShowPlayer()

player.ActEmotion(EmotionIndex)

player.IsObserverMode()

player.IsMountingHorse()

player.IsInSafeArea()

player.GetCharacterDistance(vid)

player.IsCantFightInstance(vid)

player.IsRevengeInstance(vid)

player.IsChallengeInstance(vid)

player.IsSameEmpire(vid)

player.IsPVPInstance(vid)

player.IsActingEmotion()

player.CanAttackInstance(vid)

player.IsMainCharacterIndex(vid)

player.GetMainCharacterPosition()

player.GetMainCharacterName()

player.GetMainCharacterIndex()

player.SetMainCharacterIndex(value)

player.SetMouseMiddleButtonState(key)

player.GetMouseFunc()

player.SetMouseFunc(key, func)

player.SetMouseState(key, key)

player.SetGameWindow(value)

player.PickCloseItem()

#Variabili:

player.EMOTION_SLAP

player.EMOTION_FRENCH_KISS

player.EMOTION_KISS

player.EMOTION_JOY

player.EMOTION_BANTER

player.EMOTION_CHEERUP

player.EMOTION_SHY

player.EMOTION_SAD

player.EMOTION_ATTRACTIVE

player.EMOTION_ANGRY

player.EMOTION_FORGIVE

player.EMOTION_CONGRATULATION

player.EMOTION_DANCE_5

player.EMOTION_DANCE_4

player.EMOTION_DANCE_3

player.EMOTION_DANCE_2

player.EMOTION_DANCE_1

player.EMOTION_CHEERS_2

player.EMOTION_CHEERS_1

player.EMOTION_CLAP

player.PARTY_EXP_DISTRIBUTION_PARITY

player.PARTY_EXP_NON_DISTRIBUTION

player.BLOCK_PARTY_REQUEST

player.BLOCK_FRIEND

player.BLOCK_WHISPER

player.BLOCK_GUILD

player.BLOCK_PARTY

player.BLOCK_EXCHANGE

player.PK_MODE_MAX_NUM

player.PK_MODE_GUILD

player.PK_MODE_PROTECT

player.PK_MODE_FREE

player.PK_MODE_REVENGE

player.PK_MODE_PEACE

player.SKILL_INDEX_SUMMON

player.SKILL_INDEX_RIDING

player.SKILL_INDEX_POLYMORPH

player.SKILL_INDEX_LANGUAGE3

player.SKILL_INDEX_LANGUAGE2

player.SKILL_INDEX_LANGUAGE1

player.SKILL_INDEX_COMBO

player.SKILL_INDEX_MAKING

player.SKILL_INDEX_MINING

player.SKILL_INDEX_FISHING

player.SKILL_INDEX_TONGSOL

player.PARTY_STATE_MAX_NUM

player.PARTY_STATE_DEFENDER

player.PARTY_STATE_BERSERKER

player.PARTY_STATE_SKILL_MASTER

player.PARTY_STATE_BUFFER

player.PARTY_STATE_TANKER

player.PARTY_STATE_ATTACKER

player.PARTY_STATE_LEADER

player.PARTY_STATE_NORMAL

player.DETACH_METIN_OK

player.DETACH_METIN_CANT

player.ATTACH_METIN_CANT_ATTACH_TO_EQUIPMENT

player.ATTACH_METIN_NOT_EXIST_GOLD_SOCKET

player.ATTACH_METIN_NO_MATCHABLE_SOCKET

player.ATTACH_METIN_NOT_MATCHABLE_ITEM

player.ATTACH_METIN_OK.ATTACH_METIN_CANT

player.REFINE_CANT_REFINE_ROD

player.REFINE_CANT_REFINE_METIN_TO_EQUIPMENT

player.REFINE_NOT_NEXT_GRADE_ITEM

player.REFINE_CANT_MAKE_SOCKET_ITEM

player.REFINE_NEED_MORE_GOOD_SCROLL

player.REFINE_ALREADY_MAX_SOCKET_COUNT

player.REFINE_OK

player.REFINE_CANT

player.ATTRIBUTE_SLOT_MAX_NUM

player.METIN_SOCKET_MAX_NUM

player.METIN_SOCKET_TYPE_GOLD

player.METIN_SOCKET_TYPE_SILVER

player.METIN_SOCKET_TYPE_NONE

player.EFFECT_PICK

player.SKILL_SLOT_COUNT

player.ITEM_MONEY

player.SLOT_TYPE_EMOTION

player.SLOT_TYPE_MALL

player.SLOT_TYPE_PRIVATE_SHOP

player.SLOT_TYPE_SAFEBOX

player.SLOT_TYPE_QUICK_SLOT

player.SLOT_TYPE_EXCHANGE_TARGET

player.SLOT_TYPE_EXCHANGE_OWNER

player.SLOT_TYPE_SHOP

player.SLOT_TYPE_SKILL

player.SLOT_TYPE_INVENTORY

player.SLOT_TYPE_NONE

player.MBT_LEFT

player.MBT_RIGHT

player.MBS_CLICK

player.MBS_PRESS

player.MBF_AUTO

player.MBF_MOVE

player.MBF_SMART

player.MBF_CAMERA

player.MBF_ATTACK

player.MBF_SKILL

player.EQUIPMENT_PAGE_COUNT

player.EQUIPMENT_SLOT_START

player.INVENTORY_SLOT_COUNT

player.INVENTORY_PAGE_COUNT

player.INVENTORY_PAGE_SIZE

player.CATEGORY_PASSIVE

player.CATEGORY_ACTIVE

player.SKILL_GRADE_PERFECT_MASTER

player.SKILL_GRADE_GRAND_MASTER

player.SKILL_GRADE_MASTER

player.SKILL_GRADE_NORMAL

player.POINT_PC_BANG_DROP_BONUS

player.POINT_PC_BANG_EXP_BONUS

player.POINT_NORMAL_HIT_DEFEND_BONUS

player.POINT_SKILL_DEFEND_BONUS

player.POINT_NORMAL_HIT_DAMAGE_BONUS

player.POINT_SKILL_DAMAGE_BONUS

player.POINT_MAX_SP_PCT

player.POINT_MAX_HP_PCT

player.POINT_MALL_GOLDBONUS

player.POINT_MALL_ITEMBONUS

player.POINT_MALL_EXPBONUS

player.POINT_MALL_DEFBONUS

player.POINT_MALL_ATTBONUS

player.POINT_PENETRATE_PCT

player.POINT_CRITICAL_PCT

player.MAX_NUM.ATTACKER_BONUS

player.SP_RECOVERY

player.HP_RECOVERY

player.BOW_DISTANCE

player.PLAYTIME

player.SKILL_HORSE

player.SKILL_ACTIVE

player.SKILL_SUPPORT

player.SKILL_PASSIVE

player.STAT

player.EMPIRE_POINT

player.MAG_DEF

player.MAG_ATT

player.CASTING_SPEED

player.DEF_BONUS

player.DEF_GRADE

player.MOVING_SPEED

player.EVADE_RATE

player.ATT_BONUS

player.ATT_SPEED

player.MAX_MAGIC_WEP

player.MIN_MAGIC_WEP

player.ATT_MAX

player.ATT_MIN

player.ATT_POWER

player.IQ

player.DX

player.HT

player.ST

player.ELK

player.MAX_STAMINA

player.STAMINA

player.MAX_SP

player.SP

player.MAX_HP

player.HP

player.NEXT_EXP

player.EXP

player.VOICE

player.LEVEL

######################

### SAFEBOX MODULE ###

######################

safebox.GetMallSize()

safebox.GetMallItemAttribute(SlotIndex, value)

safebox.GetMallItemMetinSocket(SlotIndex, value)

safebox.GetMallItemCount

safebox.GetMallItemID

safebox.GetItemID

safebox.GetCurrentSafeboxSize()

#Variabili:

safebox.SAFEBOX_PAGE_SIZE

safebox.SAFEBOX_SLOT_Y_COUNT

safebox.SAFEBOX_SLOT_X_COUNT

#######################

### EXCHANGE MODULE ###

#######################

exchange.SetElkMode()

exchange.GetElkMode()

exchange.GetItemAttributeFromSelf(SlotIndex, Value)

exchange.GetItemAttributeFromTarget(SlotIndex, Value)

exchange.GetItemMetinSocketFromSelf(SlotIndex, Value)

exchange.GetItemMetinSocketFromTarget(SlotIndex, Value)

exchange.GetNameFromTarget()

exchange.GetNameFromSelf()

exchange.GetAcceptFromTarget()

exchange.GetAcceptFromSelf()

exchange.GetItemCountFromTarget(SlotIndex)

exchange.GetItemCountFromSelf(SlotIndex)

exchange.GetItemVnumFromTarget(SlotIndex)

exchange.GetItemVnumFromSelf(SlotIndex)

exchange.GetElkFromTarget()

exchange.GetElkFromSelf()

exchange.isTrading()

exchange.InitTrading()

#Variabili:

exchange.EXCHANGE_ITEM_MAX_NUM

###################

### SHOP MODULE ###

###################

shop.BuildPrivateShop(name)

shop.GetPrivateShopItemPrice(SlotIndex)

shop.DelPrivateShopItemStock(SlotIndex)

shop.AddPrivateShopItemStock(SourceSlotPosition, TargetSlotPosition, Price)

shop.ClearPrivateShopStock()

shop.GetItemPrice(SlotIndex)

shop.IsMainPlayerPrivateShop()

shop.IsPrivateShop()

shop.IsOpen()

shop.Open(value, value)

#Variabili:

shop.SHOP_SLOT_COUNT

##################

### APP MODULE ###

##################

app.SetGuildMarkPath(Path)

app.IsEnableTestServerFlag(???)

app.EnableTestServerFlag()

app.IsVisibleNotice()

app.SetVisibleNotice(value)

app.testSetSpecularColor(???)

app.testResetAccumulationTime(???)

app.testGetAccumulationTime(???)

app.SetSpecularSpeed(???)

app.SetControlFP()

app.GetDefaultCodePage()

app.IsCHEONMA()

app.SetCHEONMA(value)

app.LoadLocaleData(Path)

app.LoadLocaleAddr(???)

app.GetLocalePath()

app.GetLocaleName()

app.GetLocaleServiceName()

app.NetmarbleJP_DecryptString(???)

app.GetTextFileLine(???)

app.GetTextFileLineCount(???)

app.CloseTextFile()

app.OpenTextFile(Path, type)

app.IsFileExist(Path)

app.SetSightRange(value)

app.SetCameraSetting(xrotation, yrotation, zrotation, distance, 0, pitch)

app.SetDefaultCamera()

app.LoadCameraSetting(FileName)

app.SaveCameraSetting(FileName)

app.SetCameraSpeed(value)

app.EnableSpecialCameraMode()

app.SetGuildSymbolPath(Path)

app.SetDefaultFontName()

app.Sleep(delay)

app.GetDegreeDifference(value, value)

app.GetRotatingDirection(value, value)

app.GetConnectData()

app.SetConnectData(value, value)

app.SetHardwareCursor(???)

app.SetSoftwareCursor(???)

app.IsLiarCursorOn()

app.IsShowCursor()

app.HideCursor()

app.ShowCursor()

app.GetCursor()

app.SetCursor(key)

app.IsPressed(key)

app.HideWebPage()

app.MoveWebPage(sx, sy, ex, ey)

app.ShowWebPage(url, (sx, sy, ex, ey))

app.IsWebPageMode()

app.RunPythonFile(FileName)

app.GetRandom(LowerLimit, UpperLimit)

app.GetCursorPosition()

app.SetGlobalCenterPosition(x, y)

app.SetFPS(value???)

app.GetFaceCount()

app.GetFaceSpeed()

app.GetLoad()

app.GetUpdateTime()

app.GetRenderTime()

app.GetAvailableTextureMemory()

app.MovieResetCamera()

app.MovieZoomCamera()

app.MoviePitchCamera()

app.MovieRotateCamera()

app.ZoomCamera()

app.PitchCamera()

app.RotateCamera()

app.GetRenderFPS()

app.GetUpdateFPS()

app.GetGlobalTimeStamp()

app.GetGlobalTime()

app.GetTime()

app.GetCameraRotation()

app.GetCameraPitch()

app.GetCamera()

app.SetCamera(cameraDistance, cameraPitch, cameraRotation, cameraHeight)

app.GetFileList()

app.IsExistFile(FileName)

app.SetMouseHandler(Controller)

app.Abort()

app.Exit()

app.Process(???)

app.Loop()

app.RenderGame()

app.UpdateGame()

app.GetImageInfo(FileName)

app.SetFrameSkip(value)

app.SetMinFog(value)

app.SetCameraMaxDistance(value)

app.SetRideHorseEnable()

app.SetTwoHandedWeaponAttSpeedDecreaseValue(value)

app.SetSkillEffectUpgradeEnable(value)

app.SetWeaponSpecularEnable(value)

app.SetArmorSpecularEnable(value)

app.SetHairColorEnable(value)

app.EnablePerformanceTime(mode, value)

app.SetTextTailLivingTime(value)

app.IsLiveStage()

app.IsTestStage()

app.IsDevStage()

#Variabili:

app.CAMERA_STOP

app.CAMERA_TO_NEGATIVE

app.CAMERA_TO_POSITIVE

app.HVSIZE

app.VSIZE

app.HSIZE

app.CAMERA_ROTATE

app.SELL

app.BUY

app.MAGIC

app.CHAIR

app.DOOR

app.PICK

app.CANT_GO

app.TALK

app.TARGET

app.ATTACK

app.NORMAL

app.DIK_APPS

app.DIK_RWIN

app.DIK_LWIN

app.DIK_DELETE

app.DIK_INSERT

app.DIK_PGDN

app.DIK_DOWN

app.DIK_END

app.DIK_RIGHT

app.DIK_LEFT

app.DIK_PGUP

app.DIK_UP

app.DIK_HOME

app.DIK_PAUSE

app.DIK_RALT

app.DIK_SYSRQ

app.DIK_DIVIDE

app.DIK_NUMPADCOMMA

app.DIK_WEBHOME

app.DIK_VOLUMEUP

app.DIK_VOLUMEDOWN

app.DIK_MEDIASTOP

app.DIK_PLAYPAUSE

app.DIK_CALCULATOR

app.DIK_MUTE

app.DIK_RCONTROL

app.DIK_NUMPADENTER

app.DIK_NEXTTRACK

app.DIK_F12

app.DIK_F11

app.DIK_DECIMAL

app.DIK_NUMPAD0

app.DIK_NUMPAD3

app.DIK_NUMPAD2

app.DIK_NUMPAD1

app.DIK_ADD

app.DIK_NUMPAD6

app.DIK_NUMPAD5

app.DIK_NUMPAD4

app.DIK_SUBTRACT

app.DIK_NUMPAD9

app.DIK_NUMPAD8

app.DIK_NUMPAD7

app.DIK_SCROLL

app.DIK_NUMLOCK

app.DIK_F10

app.DIK_F9

app.DIK_F8

app.DIK_F7

app.DIK_F6

app.DIK_F5

app.DIK_F4

app.DIK_F3

app.DIK_F2

app.DIK_F1

app.DIK_CAPITAL

app.DIK_SPACE

app.DIK_LALT

app.DIK_MULTIPLY

app.DIK_RSHIFT

app.DIK_SLASH

app.DIK_PERIOD

app.DIK_COMMA

app.DIK_M

app.DIK_N

app.DIK_B

app.DIK_V

app.DIK_C

app.DIK_X

app.DIK_Z

app.DIK_BACKSLASH

app.DIK_LSHIFT

app.DIK_GRAVE

app.DIK_APOSTROPHE

app.DIK_SEMICOLON

app.DIK_L

app.DIK_K

app.DIK_J

app.DIK_H

app.DIK_G

app.DIK_F

app.DIK_D

app.DIK_S

app.DIK_A

app.DIK_LCONTROL

app.DIK_RETURN

app.DIK_RBRACKET

app.DIK_LBRACKET

app.DIK_P

app.DIK_O

app.DIK_I

app.DIK_U

app.DIK_Y

app.DIK_T

app.DIK_R

app.DIK_E

app.DIK_W

app.DIK_Q

app.DIK_TAB

app.DIK_BACK

app.DIK_EQUALS

app.DIK_MINUS

app.DIK_0

app.DIK_9

app.DIK_8

app.DIK_7

app.DIK_6

app.DIK_5

app.DIK_4

app.DIK_3

app.DIK_2

app.DIK_1

app.DIK_ESC

app.DIK_ESCAPE

app.VK_DELETE

app.VK_END

app.VK_HOME

app.VK_DOWN

app.VK_UP

app.VK_RIGHT

app.VK_LEFT

app.DEGREE_DIRECTION_LEFT

app.DEGREE_DIRECTION_RIGHT

app.DEGREE_DIRECTION_SAME

app.INFO_TEXTTAIL

app.INFO_EFFECT

app.INFO_ACTOR

app.INFO_ITEM

##################

### CHR MODULE ###

##################

chr.testSetRideMan(???)

chr.testRestoreRenderMode(???)

chr.testSetSpecularRenderMode2(???)

chr.testSetSpecularRenderMode(???)

chr.testSetModulateRenderModeRGB(???)

chr.testSetAddRenderModeRGB(???)

chr.testSetModulateRenderMode(???)

chr.testSetAddRenderMode(???)

chr.testSetComboType(value)

chr.MoveToDestPosition(???) -- fail?

chr.WeaponTraceUseTexture(Path)

chr.WeaponTraceUseAlpha(Path)

chr.WeaponTraceSetTexture(Path)

chr.SetAttackSpeed(value)

chr.SetMoveSpeed(value)

chr.FaintTest()

chr.testGetPKData()

chr.RaceToSex(value)

chr.RaceToJob(value)

chr.GetBoundBoxOnlyXY(vid)

chr.GetInstanceType(vid)

chr.GetVirtualNumber(???)

chr.GetProjectPosition(vid, value)

chr.GetNameByVID(vid)

chr.GetName()

chr.GetRace(vid)

chr.GetRotation()

chr.BlendRotation(???)

chr.SetRotationAll(xrotation, yrotation, zrotation)

chr.SetRotation(value)

chr.GetPixelPosition(vid)

chr.PushLoopMotion(motion)

chr.PushOnceMotion(motion)

chr.BlendLoopMotion(motion)

chr.SetLoopMotion(motion)

chr.SetMotionMode(MotionMode)

chr.LookAt(vid???)

chr.AttachEffectByName(???)

chr.AttachEffectByID(???)

chr.Die()

chr.Revive()

chr.SetDirection(Rotation)

chr.SetPixelPosition(X, Y (, Z))

chr.SetInstanceType(Type)

chr.SetNameString(name)

chr.SetVirtualID(vid)

chr.ChangeHair(value) -- Hair Color

chr.SetHair(value) -- Hair gr2

chr.SetRace(Race)

chr.ChangeShape(value)

chr.SetWeapon(value)

chr.SetArmor(value)

chr.PickAll()

chr.Pick()

chr.Show()

chr.Hide()

chr.Unselect(vid)

chr.SetBlendRenderMode(vid, value(Color))

chr.SetAddRenderMode(vid, value(Color))

chr.IsPartyMember(vid)

chr.IsGameMaster(vid)

chr.IsNPC(vid)

chr.IsEnemy(vid)

chr.HasInstance(vid)

chr.SelectInstance(vid)

chr.DeleteInstanceByFade(vid)

chr.DeleteInstance(vid)

chr.CreateInstance(vid)

chr.Deform()

chr.MountHorse()

chr.DismountHorse()

#Variabili:

chr.NEW_AFFECT_GOLD_BONUS

chr.NEW_AFFECT_MARRIAGE_FAST

chr.NEW_AFFECT_FISH_MIND

chr.NEW_AFFECT_AUTOLOOT

chr.NEW_AFFECT_SAFEBOX

chr.NEW_AFFECT_ITEM_BONUS

chr.NEW_AFFECT_EXP_BONUS_EURO_FREE_UNDER_15

chr.NEW_AFFECT_EXP_BONUS_EURO_FREE

chr.NEW_AFFECT_EXP_BONUS

chr.NEW_AFFECT_SKILL_BOOK_NO_DELAY

chr.NEW_AFFECT_SKILL_BOOK_BONUS

chr.NEW_AFFECT_NO_DEATH_PENALTY

chr.NEW_AFFECT_MALL

chr.AFFECT_CHINA_FIREWORK

chr.AFFECT_FALLEN_CHEONGEUN

chr.AFFECT_PABEOP

chr.AFFECT_JEUNGRYEOK

chr.AFFECT_GICHEON

chr.AFFECT_MUYEONG

chr.AFFECT_HEUKSIN

chr.AFFECT_KWAESOK

chr.AFFECT_BOHO

chr.AFFECT_HOSIN

chr.AFFECT_JUMAGAP

chr.AFFECT_GONGPO

chr.AFFECT_GWIGEOM

chr.AFFECT_EUNHYEONG

chr.AFFECT_GYEONGGONG

chr.AFFECT_CHEONGEUN

chr.AFFECT_GEOMGYEONG

chr.AFFECT_JEONGWI

chr.AFFECT_FISH_MIND

chr.AFFECT_ATT_SPEED_POTION

chr.AFFECT_MOV_SPEED_POTION

chr.AFFECT_STUN

chr.AFFECT_SLOW

chr.AFFECT_POISON

chr.PART_HEAD

chr.INSTANCE_TYPE_OBJECT

chr.INSTANCE_TYPE_BUILDING

chr.INSTANCE_TYPE_ENEMY

chr.INSTANCE_TYPE_NPC

chr.INSTANCE_TYPE_PLAYER

chr.DIR_NORTHWEST

chr.DIR_WEST

chr.DIR_SOUTHWEST

chr.DIR_SOUTH

chr.DIR_SOUTHEAST

chr.DIR_EAST

chr.DIR_NORTHEAST

chr.DIR_NORTH

chr.MOTION_MODE_WEDDING_DRESS

chr.MOTION_MODE_HORSE_BELL

chr.MOTION_MODE_HORSE_FAN

chr.MOTION_MODE_HORSE_BOW

chr.MOTION_MODE_HORSE_DUALHAND_SWORD

chr.MOTION_MODE_HORSE_TWOHAND_SWORD

chr.MOTION_MODE_HORSE_ONEHAND_SWORD

chr.MOTION_MODE_HORSE

chr.MOTION_MODE_FISHING

chr.MOTION_MODE_BELL

chr.MOTION_MODE_FAN

chr.MOTION_MODE_BOW

chr.MOTION_MODE_DUALHAND_SWORD

chr.MOTION_MODE_TWOHAND_SWORD

chr.MOTION_MODE_ONEHAND_SWORD

chr.MOTION_MODE_GENERAL

chr.MOTION_MODE_RESERVED

chr.MOTION_DIG

chr.MOTION_SLAP_HURT_WITH_SHAMAN

chr.MOTION_SLAP_HURT_WITH_SURA

chr.MOTION_SLAP_HURT_WITH_ASSASSIN

chr.MOTION_SLAP_HURT_WITH_WARRIOR

chr.MOTION_SLAP_HIT_WITH_SHAMAN

chr.MOTION_SLAP_HIT_WITH_SURA

chr.MOTION_SLAP_HIT_WITH_ASSASSIN

chr.MOTION_SLAP_HIT_WITH_WARRIOR

chr.MOTION_FRENCH_KISS_WITH_SHAMAN

chr.MOTION_FRENCH_KISS_WITH_SURA

chr.MOTION_FRENCH_KISS_WITH_ASSASSIN

chr.MOTION_FRENCH_KISS_WITH_WARRIOR

chr.MOTION_KISS_WITH_SHAMAN

chr.MOTION_KISS_WITH_SURA

chr.MOTION_KISS_WITH_ASSASSIN

chr.MOTION_KISS_WITH_WARRIOR

chr.MOTION_CHEERS_2

chr.MOTION_CHEERS_1

chr.MOTION_JOY

chr.MOTION_BANTER

chr.MOTION_CHEERUP

chr.MOTION_SHY

chr.MOTION_SAD

chr.MOTION_ATTRACTIVE

chr.MOTION_ANGRY

chr.MOTION_FORGIVE

chr.MOTION_CONGRATULATION

chr.MOTION_DANCE_5

chr.MOTION_DANCE_4

chr.MOTION_DANCE_3

chr.MOTION_DANCE_2

chr.MOTION_DANCE_1

chr.MOTION_CLAP

chr.MOTION_SKILL

chr.MOTION_STOP

chr.MOTION_FISHING_FAIL

chr.MOTION_FISHING_CATCH

chr.MOTION_FISHING_REACT

chr.MOTION_FISHING_STOP

chr.MOTION_FISHING_WAIT

chr.MOTION_FISHING_THROW

chr.MOTION_INTRO_NOT_SELECTED

chr.MOTION_INTRO_SELECTED

chr.MOTION_INTRO_WAIT

chr.MOTION_COMBO_ATTACK_8

chr.MOTION_COMBO_ATTACK_7

chr.MOTION_COMBO_ATTACK_6

chr.MOTION_COMBO_ATTACK_5

chr.MOTION_COMBO_ATTACK_4

chr.MOTION_COMBO_ATTACK_3

chr.MOTION_COMBO_ATTACK_2

chr.MOTION_COMBO_ATTACK_1

chr.MOTION_NORMAL_ATTACK

chr.MOTION_DEAD_BACK

chr.MOTION_DEAD

chr.MOTION_STAND_UP_BACK

chr.MOTION_DAMAGE_FLYING_BACK

chr.MOTION_DAMAGE_BACK

chr.MOTION_STAND_UP

chr.MOTION_DAMAGE_FLYING

chr.MOTION_DAMAGE

chr.MOTION_CHANGE_WEAPON

chr.MOTION_RUN

chr.MOTION_WALK

chr.MOTION_WAIT

chr.MOTION_SPAWN

chr.MOTION_NONE

chr.PLAYER_NAME_MAX_LEN

#####################

### CHRMGR MODULE ###

#####################

chrmgr.RegisterTitleColor(count, red, green, blue)

chrmgr.RegisterNameColor(count, red, green, blue)

chrmgr.RegisterTitleName(count, Name)

chrmgr.SetHorseDustGap(value)

chrmgr.SetDustGap(value)

chrmgr.SetMovingSpeed(value)

chrmgr.ToggleDirectionLine()

chrmgr.ShowPointEffect(???)

chrmgr.RegisterPointEffect(type, Path)

chrmgr.RegisterCacheEffect(type, Path)

chrmgr.RegisterEffect(type, Path)

chrmgr.IsPossibleEmoticon(-1)

chrmgr.SetEmoticon(-1, value)

chrmgr.SetAffect(-1, AffectType, IsVisible))

chrmgr.RegisterCacheMotionData(mode, motion, path)

chrmgr.RegisterRaceSrcName(MsmFile, Folder)

chrmgr.RegisterRaceName(MobID, MsmFile(/Folder + MsmFile) 

chrmgr.RegisterMotionData(mode, motion, path)

chrmgr.RegisterComboAttackNew(mode, combo1, combo2, motion)

chrmgr.ReserveComboAttackNew(mode, motion, ID)

chrmgr.RegisterComboAttack(mode, combo1, combo2, motion)

chrmgr.ReserveComboAttack(mode, motion, ID)

chrmgr.RegisterNormalAttack(mode, motion)

chrmgr.SetMotionRandomWeight(mode, motion, value, value)

chrmgr.RegisterMotionMode(mode)

chrmgr.RegisterAttachingBoneName(type, path)

chrmgr.SelectRace(value)

chrmgr.CreateRace(value)

chrmgr.LoadLocalRaceData(MsmFile)

chrmgr.LoadRaceData(MsmFile)

chrmgr.SetPathName(Path)

chrmgr.AppendShapeSkin(???)

chrmgr.SetShapeModel(???)

chrmgr.GetPickedVID()

chrmgr.GetVIDInfo(vid)

chrmgr.SetEmpireNameMode(ColorIndex)

#Variabili:

chrmgr.EFFECT_PERCENT_DAMAGE3

chrmgr.EFFECT_PERCENT_DAMAGE2

chrmgr.EFFECT_PERCENT_DAMAGE1

chrmgr.EFFECT_LEVELUP_UNDER_15_FOR_GERMANY

chrmgr.EFFECT_LEVELUP_ON_14_FOR_GERMANY

chrmgr.EFFECT_FR_SUCCESS

chrmgr.EFFECT_FAIL

chrmgr.EFFECT_SUCCESS

chrmgr.EFFECT_REFINED

chrmgr.EFFECT_EMPIRE

chrmgr.EFFECT_EMOTICON

chrmgr.EFFECT_AFFECT

chrmgr.EFFECT_WEAPON

chrmgr.EFFECT_SPIN_TOP

chrmgr.EFFECT_FIRECRACKER

chrmgr.EFFECT_DODGE

chrmgr.EFFECT_BLOCK

chrmgr.EFFECT_PENETRATE

chrmgr.EFFECT_DXUP_PURPLE

chrmgr.EFFECT_SPEEDUP_GREEN

chrmgr.EFFECT_SPUP_BLUE

chrmgr.EFFECT_HPUP_RED

chrmgr.EFFECT_SKILLUP

chrmgr.EFFECT_LEVELUP

chrmgr.EFFECT_DAMAGE_CRITICAL

chrmgr.EFFECT_DAMAGE_TARGETMISS

chrmgr.EFFECT_DAMAGE_MISS

chrmgr.EFFECT_DAMAGE_POISON

chrmgr.EFFECT_DAMAGE_SELFDAMAGE2

chrmgr.EFFECT_DAMAGE_SELFDAMAGE

chrmgr.EFFECT_DAMAGE_NOT_TARGET

chrmgr.EFFECT_DAMAGE_TARGET

chrmgr.EFFECT_CRITICAL

chrmgr.EFFECT_TARGET

chrmgr.EFFECT_SELECT

chrmgr.EFFECT_ELECTRIC_ATTACH

chrmgr.EFFECT_ELECTRIC_HIT

chrmgr.EFFECT_ELECTRIC_ATTACK

chrmgr.EFFECT_FLAME_ATTACH

chrmgr.EFFECT_FLAME_HIT

chrmgr.EFFECT_FLAME_ATTACK

chrmgr.EFFECT_HIT

chrmgr.EFFECT_STUN

chrmgr.EFFECT_HORSE_DUST

chrmgr.EFFECT_DUST

chrmgr.EFFECT_SPAWN_APPEAR

chrmgr.EFFECT_SPAWN_DISAPPEAR

chrmgr.NAMECOLOR_EXTRA

chrmgr.NAMECOLOR_WAYPOINT

chrmgr.NAMECOLOR_WARP

chrmgr.NAMECOLOR_PARTY

chrmgr.NAMECOLOR_PVP

chrmgr.NAMECOLOR_PK

chrmgr.NAMECOLOR_FUNC

chrmgr.NAMECOLOR_EMPIRE_PC

chrmgr.NAMECOLOR_EMPIRE_NPC

chrmgr.NAMECOLOR_EMPIRE_MOB

chrmgr.NAMECOLOR_PC

chrmgr.NAMECOLOR_NPC

chrmgr.NAMECOLOR_MOB

##################

### NET MODULE ###

##################

net.RecvGuildSymbol(???)

net.DisconnectUploader(???)

net.SendGuildSymbol(Path???)

net.SetSkillGroupFake(group)

net.SetEmpireLanguageMode(value)

net.SetPacketSequenceMode()

net.SendSelectItemPacket(SlotIndex)

net.SendRefinePacket(SlotIndex, type)

net.SendRequestRefineInfoPacket(SlotIndex)

net.SendGuildWithdrawMoneyPacket(value(money))

net.SendGuildDepositMoneyPacket(value(money))

net.SendGuildChargeGSPPacket(value)

net.SendGuildInviteAnswerPacket(GuildLeaderVID, Answer)

net.SendGuildChangeMemberGeneralPacket(pid, value)

net.SendGuildUseSkillPacket(value, key)

net.SendGuildChangeMemberGradePacket(PID, GradeNumber)

net.SendGuildRefreshCommentsPacket(value)

net.SendGuildDeleteCommentPacket(CommendID)

net.SendGuildPostCommentPacket(text[:50])

net.SendGuildOfferPacket(exp)

net.SendGuildChangeGradeAuthorityPacket(ArgIndex, Authority ^ ArgAuthority)

net.SendGuildChangeGradeNamePacket(GradeNumber, GradeName)

net.SendGuildRemoveMemberPacket(key)

net.SendGuildAddMemberPacket(vid)

net.SendQuestConfirmPacket(answer, pid)

net.SendQuestInputStringPacket(text)

net.SendAnswerMakeGuildPacket(GuildName)

net.SendMallCheckoutPacket(AttachedSlotPos, SlotIndex)

net.SendSafeboxItemMovePacket(AttachedSlotPos, SlotIndex, 0)

net.SendSafeboxCheckoutPacket(AttachedSlotPos, SlotIndex)

net.SendSafeboxCheckinPacket(AttachedSlotPos, SlotIndex)

net.SendSafeboxWithdrawMoneyPacket(MoneyCount)

net.SendSafeboxSaveMoneyPacket(MoneyCount)

net.SendPartyParameterPacket(type)

net.SendPartyUseSkillPacket(skill, vid)

net.SendPartySetStatePacket(pid, state, type)

net.SendPartyRemovePacket(vid)

net.SendPartyExitPacket()

net.SendPartyInviteAnswerPacket(PartyLeaderVID, Answer)

net.SendPartyInvitePacket(vid)

net.SendMessengerRemovePacket(key, name)

net.SendMessengerAddByNamePacket(name)

net.SendMessengerAddByVIDPacket(vid)

net.RegisterEmoticonString(text)

net.SendOnClickPacket(vid)

net.SendExchangeExitPacket()

net.SendExchangeAcceptPacket()

net.SendExchangeElkAddPacket(money)

net.SendExchangeItemDelPacket(???)

net.SendExchangeItemAddPacket(SlotIndex, DestinationSlotIndex)

net.SendExchangeStartPacket(vid)

net.SendShopSellPacketNew(SlotIndex, Count)

net.SendShopSellPacket(SlotIndex)

net.SendShopBuyPacket(AttachedSlotIndex)

net.SendShopEndPacket()

net.SendCharacterPositionPacket(???)

net.SendMobileMessagePacket(name, text)

net.SendWhisperPacket(player, text)

net.SendEmoticon(value)

net.SendChatPacket(text, type)

net.IsConnect()

net.Disconnect()

net.SetOfflinePhase(???)

net.SendGiveItemPacket(DestinationCharID, SlotIndex, Count)

net.SendItemPickUpPacket(ItemVID)

net.SendItemMovePacket(SlotIndex, DestinationSlotIndex, Count)

net.SendGoldDropPacketNew(money)

net.SendElkDropPacket(???)

net.SendItemDropPacketNew(ItemValue, Count)

net.SendItemDropPacket(ItemValue)

net.SendItemUseToItemPacket(SlotIndex, DestinationSlotIndex)

net.SendItemUsePacket(ItemValue)

net.SendEnterGamePacket()

net.SendDestroyCharacterPacket(SlotIndex, PrivateCode)

net.SendCreateCharacterPacket(SlotIndex, Name, RaceIndex, ShapeIndex, Vit, Int, Str, Dex)

net.SendChangeNamePacket(SlotIndex, ChangeName)

net.SendSelectCharacterPacket(SlotIndex)

net.SendSelectEmpirePacket(EmpireIndex)

net.SendRunupMatrixCardPacket(Answer)

net.SendChinaMatrixCardPacket(Answer)

net.SendLoginPacket()

net.ConnectToAccountServer(Addr, Port, AccountAddr, AccountPort)

net.ConnectUDP(Ip, Port)

net.ConnectTCP(Addr, Port)

net.ExitApplication()

net.ExitGame()

net.LogOutGame()

net.DirectEnter(CharacterSlotIndex)

net.SetUDPRecvBufferSize(value)

net.SetTCPSendBufferSize(value)

net.SetTCPRecvBufferSize(value)

net.SetHandler(value)

net.SetAccountConnectorHandler(value)

net.SetServerCommandParserWindow(value)

net.ClearPhaseWindow(phase, value)

net.SetPhaseWindow(phase, value)

net.SetLoginInfo(Id, Pw)

net.ToggleGameDebugInfo()

net.GetFieldMusicVolume()

net.GetFieldMusicFileName()

net.GetAccountCharacterSlotDataString(SlotIndex, type)

net.GetAccountCharacterSlotDataInteger(SlotIndex, type)

net.GetMainActorSkillGroup()

net.GetMainActorEmpire()

net.GetMainActorRace()

net.GetMainActorVID()

net.GetEmpireID()

net.GetGuildID()

net.UploadSymbol(Path)

net.UploadMark(Path)

net.LoadInsultList(???)

net.IsInsultIn(text)

net.IsChatInsultIn(text)

net.SetMarkServer(Addr, Port)

net.IsTest()

net.Warp(XCoordinate, YCoordinate)

net.StartGame()

net.GetPreservedServerCommand()

net.PreserveServerCommand(line)

net.GetServerInfo()

net.SetServerInfo(Name)

net.EnableChatInsultFilter(value)

net.GetBettingGuildWarValue(???)

#Variabili:

net.EMPIRE_C

net.EMPIRE_B

net.EMPIRE_A

net.SERVER_COMMAND_QUIT

net.SERVER_COMMAND_RETURN_TO_SELECT_CHARACTER

net.SERVER_COMMAND_LOG_OUT

net.ACCOUNT_CHARACTER_SLOT_HAIR

net.ACCOUNT_CHARACTER_SLOT_CHANGE_NAME_FLAG

net.ACCOUNT_CHARACTER_SLOT_GUILD_NAME

net.ACCOUNT_CHARACTER_SLOT_GUILD_ID

net.ACCOUNT_CHARACTER_SLOT_PORT

net.ACCOUNT_CHARACTER_SLOT_ADDR

net.ACCOUNT_CHARACTER_SLOT_FORM

net.ACCOUNT_CHARACTER_SLOT_PLAYTIME

net.ACCOUNT_CHARACTER_SLOT_HTH

net.ACCOUNT_CHARACTER_SLOT_INT

net.ACCOUNT_CHARACTER_SLOT_DEX

net.ACCOUNT_CHARACTER_SLOT_STR

net.ACCOUNT_CHARACTER_SLOT_LEVEL

net.ACCOUNT_CHARACTER_SLOT_RACE

net.ACCOUNT_CHARACTER_SLOT_NAME

net.ACCOUNT_CHARACTER_SLOT_ID

net.PHASE_WINDOW_EMPIRE

net.PHASE_WINDOW_GAME

net.PHASE_WINDOW_LOAD

net.PHASE_WINDOW_CREATE

net.PHASE_WINDOW_SELECT

net.PHASE_WINDOW_LOGIN

net.ERROR_MARK_CHECK_NEED_RECONNECT

net.ERROR_MARK_UPLOAD_NEED_RECONNECT

net.ERROR_MARK_HEIGHT

net.ERROR_MARK_WIDTH

net.ERROR_LOAD_MARK

net.ERROR_CONNECT_MARK_SERVER

net.ERROR_NONE

####################

### GUILD MODULE ###

####################

guild.MainPlayerHasAuthority(action)

guild.IsMemberByName(name)

guild.IsMember(LineIndex)

guild.MemberIndexToPID(LineIndex)

guild.GetMemberData(LineIndex)

guild.GetMemberCount()

guild.GetGradeName(grade)

guild.SetSkillIndex(SlotIndex, SkillIndex)

guild.GetSkillMaxLevelNew(SkillIndex???)

guild.GetGuildSkillLevel(SkillIndex???)

guild.GetDragonPowerPoint()

guild.GetGuildSkillPoint()

guild.GetGuildExperienceSummary()

guild.GetGuildMemberLevelAverage()

guild.GetGuildMemberLevelSummary()

guild.GetGuildMemberCount()

guild.GetGuildExperience()

guild.GetGuildLevel()

guild.GetGuildBoardCommentData(Index)

guild.GetGuildBoardCommentCount()

guild.GetGuildMoney()

guild.GetEnemyGuildName(value)

guild.GetGuildMasterName()

guild.HasGuildLand()

guild.GetMarkIndexByMarkID(MarkID)

guild.GetMarkImageFilenameByMarkID(MarkID)

guild.GuildIDToMarkID(GuildID)

guild.IsGuildEnable()

#Variabili:

guild.ENEMY_GUILD_SLOT_MAX_COUNT

guild.AUTH_SKILL

guild.AUTH_NOTICE

guild.AUTH_REMOVE_MEMBER

guild.AUTH_ADD_MEMBER

#####################

### EFFECT MODULE ###

#####################

effect.RegisterIndexedFlyData(Effect, Index, Path)

effect.SetPosition(x, y)

effect.DeleteEffect(???)

effect.CreateEffect(???)

#Variabili:

effect.FLY_SKILL_MUYEONG

effect.FLY_HP_SMALL

effect.FLY_CHAIN_LIGHTNING

effect.FLY_FIREWORK_XMAS

effect.FLY_FIREWORK6

effect.FLY_FIREWORK5

effect.FLY_FIREWORK4

effect.FLY_FIREWORK3

effect.FLY_FIREWORK2

effect.FLY_FIREWORK1

effect.FLY_SP_BIG

effect.FLY_SP_MEDIUM

effect.FLY_SP_SMALL

effect.FLY_HP_BIG

effect.FLY_HP_MEDIUM

effect.FLY_EXP

effect.FLY_NONE

effect.INDEX_FLY_TYPE_AUTO_FIRE

effect.INDEX_FLY_TYPE_FIRE_CRACKER

effect.INDEX_FLY_TYPE_NORMAL

########################

### NONPLAYER MODULE ###

########################

nonplayer.LoadNonPlayerData()

nonplayer.GetMonsterName(???)

nonplayer.GetGradeByVID(vid)

nonplayer.GetLevelByVID(vid)

nonplayer.GetEventTypeByVID(vid)

nonplayer.GetEventType(???)

#Variabili:

nonplayer.KING

nonplayer.BOSS

nonplayer.S_KNIGHT

nonplayer.KNIGHT

nonplayer.S_PAWN

nonplayer.PAWN

nonplayer.ON_CLICK_EVENT_VEHICLE

nonplayer.ON_CLICK_EVENT_TALK

nonplayer.ON_CLICK_EVENT_SHOP

nonplayer.ON_CLICK_EVENT_BATTLE

nonplayer.ON_CLICK_EVENT_NONE

#######################

### TEXTTAIL MODULE ###

#######################

texttail.AttachTitle

texttail.RegisterInfoTail

texttail.RegisterChatTail

texttail.RegisterCharacterTextTail

texttail.EnablePKTitle(mode)

texttail.SelectItemName(Item ID)

texttail.ShowAllTextTail()

texttail.HideAllTextTail()

texttail.ArrangeTextTail()

texttail.IsChat

texttail.GetPosition

texttail.ShowItemTextTail(Item ID)

texttail.ShowCharacterTextTail

texttail.UpdateShowingTextTail()

texttail.UpdateAllTextTail()

textTail.Pick(x, y)

###################

### PACK MODULE ###

###################

pack.Exist(FileName)

pack.Get(FileName)

######################

### MINIMAP MODULE ###

######################

minimap.GetGuildAreaID

minimap.UnregisterAtlasWindow

minimap.RegisterAtlasWindow

minimap.RemoveWayPoint

minimap.AddWayPoint

minimap.GetAtlasSize

minimap.GetAtlasInfo

minimap.IsAtlas

minimap.isShowAtlas

minimap.HideAtlas

minimap.ShowAtlas

minimap.RenderAtlas

minimap.UpdateAtlas

minimap.LoadAtlas

minimap.GetInfo

minimap.isShow

minimap.SetCenterPosition

minimap.SetMiniMapSize

minimap.ScaleDown

minimap.ScaleUp

minimap.SetScale

#Variabili:

minimap.TYPE_EMPIRE

minimap.TYPE_PARTY

minimap.TYPE_WAYPOINT

minimap.TYPE_WARP

minimap.TYPE_MONSTER

minimap.TYPE_NPC

minimap.TYPE_OPCPVPSELF

minimap.TYPE_OPCPVP

minimap.TYPE_OPC

########################

### MESSENGER MODULE ###

########################

messenger.SetMessengerHandler

messenger.RefreshGuildMember

messenger.IsFriendByName

messenger.RemoveFriend

###################

### CHAT MODULE ###

###################

chat.GetLinkFromHyperlink

chat.InitWhisper

chat.ClearWhisper

chat.SetWhisperPosition

chat.SetWhisperBoxSize

chat.RenderWhisper

chat.AppendWhisper

chat.CreateWhisper

chat.IsIgnoreCharacter

chat.IgnoreCharacter

chat.ArrangeShowingChat

chat.AppendChatWithDelay

chat.AppendChat

chat.GetLineStep

chat.GetVisibleLineCount

chat.SetEndPos

chat.DisableChatMode

chat.EnableChatMode

chat.ToggleChatMode

chat.SetStep

chat.SetHeight

chat.SetBoardState

chat.CreateChatSet

chat.Close

chat.SetChatColor

#Variabili:

chat.CHAT_SET_LOG_WINDOW

chat.CHAT_SET_CHAT_WINDOW

chat.BOARD_STATE_LOG

chat.BOARD_STATE_EDIT

chat.BOARD_STATE_VIEW

chat.WHISPER_TYPE_GM

chat.WHISPER_TYPE_SYSTEM

chat.WHISPER_TYPE_CHAT

chat.CHAT_TYPE_WHISPER

chat.CHAT_TYPE_SHOUT

chat.CHAT_TYPE_COMMAND

chat.CHAT_TYPE_GUILD

chat.CHAT_TYPE_PARTY

chat.CHAT_TYPE_NOTICE

chat.CHAT_TYPE_INFO

chat.CHAT_TYPE_TALKING

####################

### SKILL MODULE ###

####################

skill.GetDuration

skill.GetNewAffectData

skill.GetNewAffectDataCount

skill.GetGradeData

skill.GetIconInstanceNew

skill.GetIconImageNew

skill.GetIconName

skill.CanUseSkill

skill.IsStandingSkill

skill.IsUseHPSkill

skill.IsToggleSkill

skill.GetNeedCharacterLevel

skill.CheckRequirementSueccess

skill.IsLevelUpSkill

skill.CanLevelUpSkill

skill.GetSkillRequireStatData

skill.GetSkillRequireStatCount

skill.GetSkillRequirementData

skill.IsSkillRequirement

skill.GetSkillLevelLimit

skill.GetSkillLevelUpPoint

skill.GetSkillMaxLevel

skill.GetSkillContinuationSP

skill.GetSkillNeedSP

skill.GetSkillAffectDescription

skill.GetSkillAffectDescriptionCount

skill.GetSkillConditionDescription

skill.GetSkillConditionDescriptionCount

skill.GetSkillType

skill.GetSkillDescription

skill.GetSkillName

skill.ClearSkillData

skill.LoadSkillData

skill.RegisterSkill

#Variabili:

skill.SKILL_EFFECT_COUNT

skill.SKILL_GRADEGAP

skill.SKILL_GRADE_STEP_COUNT

skill.SKILL_GRADE_COUNT

skill.SKILL_TYPE_MAX_NUM

skill.SKILL_TYPE_HORSE

skill.SKILL_TYPE_GUILD

skill.SKILL_TYPE_SUPPORT

skill.SKILL_TYPE_ACTIVE

skill.SKILL_TYPE_NONE

####################

### QUEST MODULE ###

####################

quest.GetQuestLastTime

quest.GetQuestIndex

quest.GetQuestData

quest.GetQuestCount

#Variabili:

quest.QUEST_MAX_NUM

#####################

### EVENT MODULE ####

#####################

event.QuestButtonClick

event.SetLeftTimeString

event.SetInterfaceWindow

event.SetEventHandler

event.GetVisibleStartLine

event.SetVisibleStartLine

event.GetLineCount

event.SelectAnswer

event.EndEventProcess

event.IsWait

event.Skip

event.SetEventSetWidth

event.RenderEventSet

event.UpdateEventSet

event.InsertText

event.AddEventSetLocalYPosition

event.GetEventSetLocalYPosition

event.SetRestrictedCount

event.ClearEventSet

event.RegisterEventSetFromString

event.RegisterEventSet

#Variabili:

event.BUTTON_TYPE_CANCEL

event.BUTTON_TYPE_DONE

event.BUTTON_TYPE_NEXT

event.BOX_VISIBLE_LINE_COUNT

#########################

### BACKGROUND MODULE ###

#########################

background.WarpTest

background.DisableGuildArea

background.VisibleGuildArea

background.RegisterDungeonMapName

background.SetXMasTree

background.SetTransparentTree

background.SetRenderSort

background.SetBGLoading

background.GetDistanceSetInfo

background.GetFarClip

background.SetViewDistanceSet

background.SelectViewDistanceNum

background.GetRenderedGraphicThingInstanceNum

background.GetRenderedSplatNum

background.SetSplatLimit

background.GetShadowMapColor

background.SetVisiblePart

background.SetShadowLevel

background.GetHeight

background.RenderDungeon

background.RenderCharacterShadowToTexture

background.RenderAfterLensFlare

background.RenderBeforeLensFlare

background.RenderEffect

background.RenderWater

background.RenderCloud

background.RenderSky

background.RenderCollision

background.RenderPCBlocker

background.Render

background.Initialize

background.SetBackgroundDirLight

background.SetCharacterDirLight

background.EndEnvironment

background.BeginEnvironment

background.GetPickingPoint

background.GetCurrentMapName

background.SetEnvironmentData

background.RegisterEnvironmentData

background.LoadMap

background.GetRenderShadowTime

background.GlobalPositionToMapInfo

background.GlobalPositionToLocalPosition

background.EnableSnow

background.EnableSoftwareTiling

background.IsSoftwareTiling

#Variabili:

background.TEXTURE_SORT

background.DISTANCE_SORT

background.DISTANCE4

background.DISTANCE3

background.DISTANCE2

background.DISTANCE1

background.DISTANCE0

background.SHADOW_ALL_MAX

background.SHADOW_ALL_HIGH

background.SHADOW_ALL

background.SHADOW_GROUND_AND_SOLO

background.SHADOW_GROUND

background.SHADOW_NONE

background.SKY_RENDER_MODE_MODULATE4X

background.SKY_RENDER_MODE_MODULATE2X

background.SKY_RENDER_MODE_MODULATE

background.SKY_RENDER_MODE_TEXTURE

background.SKY_RENDER_MODE_DIFFUSE

background.SKY_RENDER_MODE_DEFAULT

background.PART_TERRAIN

background.PART_OBJECT

background.PART_WATER

background.PART_CLOUD

background.PART_TREE

background.PART_SKY

##################

### IME MODULE ###

##################

ime.EnablePaste

ime.PasteTextFromClipBoard

ime.PasteReturn

ime.PasteBackspace

ime.PasteString

ime.Delete

ime.SetCursorPosition

ime.MoveEnd

ime.MoveHome

ime.MoveRight

ime.MoveLeft

ime.ClearExceptKey

ime.AddExceptKey

ime.SetStringMode

ime.SetNumberMode

ime.SetInputMode

ime.GetInputMode

ime.DisableIME

ime.EnableIME

ime.GetReadingError

ime.GetReading

ime.GetCandidateSelection

ime.GetCandidate

ime.GetCandidateCount

ime.GetCodePage

ime.GetText

ime.SetText

ime.SetUserMax

ime.SetMax

ime.DisableCaptureInput

ime.EnableCaptureInput

ime.Disable

ime.Enable

##################

### SND MODULE ###

##################

snd.Pop

snd.Push

snd.profiler

snd.SetAmbienceSoundScale

snd.SetSoundScale

snd.SetSoundVolume

snd.SetSoundVolumef

snd.SetMusicVolume

snd.StopAllSound

snd.FadeLimitOutMusic

snd.FadeOutAllMusic

snd.FadeOutMusic

snd.FadeInMusic

snd.PlayMusic

snd.PlaySound3D

snd.PlaySound

############################

### SYSTEMSETTING MODULE ###

############################

systemSetting.GetShadowLevel

systemSetting.IsShowDamage

systemSetting.SetShowDamageFlag

systemSetting.IsAlwaysShowName

systemSetting.SetAlwaysShowNameFlag

systemSetting.IsViewChat

systemSetting.SetViewChatFlag

systemSetting.IsSoftwareCursor

systemSetting.GetSoundVolume

systemSetting.GetMusicVolume

systemSetting.GetSaveID

systemSetting.isSaveID

systemSetting.SetSaveID

systemSetting.GetConfig

systemSetting.SaveConfig

systemSetting.SetConfig

systemSetting.ApplyConfig

systemSetting.GetFrequency

systemSetting.GetResolution

systemSetting.GetCurrentResolution

systemSetting.GetFrequencyCount

systemSetting.GetResolutionCount

systemSetting.GetWindowStatus

systemSetting.SaveWindowStatus

systemSetting.isInterfaceConfig

systemSetting.ReserveResource

systemSetting.DestroyInterfaceHandler

systemSetting.SetInterfaceHandler

systemSetting.GetWidth

#Variabili:

systemSetting.WINDOW_CHAT

systemSetting.WINDOW_MINIMAP

systemSetting.WINDOW_GAUGE

systemSetting.WINDOW_QUICK

systemSetting.WINDOW_COMMAND

systemSetting.WINDOW_JOURNAL

systemSetting.WINDOW_SOCIETY

systemSetting.WINDOW_ABILITY

systemSetting.WINDOW_INVENTORY

systemSetting.WINDOW_STATUS

 

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